mixing claymation and computer rendered environments

mixing claymation and computer rendered environments

Just curious if anyone can think of any examples of claymation characters set against or interacting with a 3D rendered backdrop or environment? Ever bring together any of those yourself?

Something along the lines of say a combination of 3DSMax or Zbrush and some green screening. It's sort of a question brought about by messing around with all three areas... clay characters, 3D programs and green screen.

Anyone have an opinions on it? Any examples they work or don't work?

mambo
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