I guess with Sculpey being a polymer, it's more in line with being like a LEGO brick than a clay. Good to know!
Oh that's strange. One thing that might happen is that there's a dialogue box that pops up before you render your animation. Sometimes if you have deleted frames, those frames can transfer to the render - but I forget what it asks specifically. It's like it asks if you want to save the order of frames since there are some frames deleted already. Does anyone remember exactly what it says? Essentially you want to click that yes you accept the order and then render it out. If not you'll get any deleted frames with your hands or surface gages in there.
Here's a new story about Will Vinton and Marq Evans' new film. Take a look: www.animationmagazine.net/features/exclusive-meet-…Loading content, please wait.
Yes, it is feathers everyone. Sorry I should have mentioned on this thread that Ken did finally get back to me the other day. Since it took him a while to choose a new topic I added on a little extra time. So it's 5 weeks and 3 days. I know at least for Greg - this might help him since he is always adding his films at the last moment
Okay, it took a while but Ken finally got back to me about the new topic. He chose, Feather! I've added on an additional week to this challenge due to the delay. Actually it's only a three day extension. The rules are the same as usual but if anyone has any questions just ask in this thread, or read the 5 Week Challenge Rules at the top of our page. Good luck everyone!
Great work everyone! The entries this time were a lot of fun to watch and very entertaining. Tonight we watched all entries and we had about 12 people watching the show live at the very end. Ken got the most votes, so congrats Ken on a very well done piece! Everyone noticed how smooth your animation was.
I will contact Ken and we'll come up with a new topic for the next challenge, so stay tuned for a new forum post about that soon...
Hi Daniel, have you seen some of Patrick Boivins videos? He uses action figures and attaches rigs to them with ball and socket joints. It allows you a lot of freedom to get them moving without the need to put weight on their legs. Here's a video:
The only thing is you need to remove the rigs in a paint program. Krita is my favorite free option, then of course there is Photoshop as well.
Here's another video he made that shows his process:
If the legs or arms don't stay in place you might want to try drilling small holes where they connect and inserting thin wires. If you want to use some sort of clay, I'd go with Puppet Putty. It's got a nice shiny plastic look and the colors don't bleed on your fingers much at all.
Birthdate18. 07. 1975
About meI created Animateclay.com for all new and experienced clay and stop motion animators. When I grew up, there were no really good resources or tutorials. Nowadays, I and many other animators built sites and the information can be accessed anywhere there is an internet connection. I hope this site helps anyone interested in this less-than-extinct art form.