I AM BACK! sharing some quick news (5 min. vid) and get ready for more coming up. any suggestion what kind of tutorials you may want to see? -...I AM BACK! sharing some quick news (5 min. vid) and get ready for more coming up. any suggestion what kind of tutorials you may want to see? - feeling happy Show more
Hey there, community! So, I want to create a stop mo tutorial. Yes, any tips or suggestion what kind of tutorial you may be interested on? it will...Hey there, community! So, I want to create a stop mo tutorial. Yes, any tips or suggestion what kind of tutorial you may be interested on? it will be published on youtube and yes it will be the beginning of metalmadcat animations after loooong hiatus Show more
animateclay wrote: Yes, I think that eventually costs will come down and someone will figure out a way to turn this into something anyone can use. Probably the best app I know for animating CG characters is Mindshow. It's more like puppeteering but has some advantages over SMODO currently in some ways. Especially since it's instant.
WOW .. I am so blown-minded at Mindshow, Marc. This is awesome. I found it really hilarious and unique. There are definitely elements of puppeting, as far as acting performance and as far as CrisisZone from the beginning, it is even on stage. So funny. I really hope all these pioneers keep developing. Sticking always with stop motion charm in it, though.
animateclay wrote: Yes Dan, SMODO is an interesting project that we briefly talked about on the live show. It's a lot like the Dinosaur Input Devices from Phil Tippet but using a webcam to capture the movements. think if you want to animate in CG, it's not a bad idea to use. If you have a flying rig everything would translate fairly nicely. Only I don't see a way for changing face expressions, so I don't know if that's something they plan to add. I also kinda wonder how they do head turns and things with twisting motions. Either way I do think the tech has some limits, maybe that's why they haven't done an update for a while?
As far as limitations concern, maybe I was anxiously thinking about the future and where it all could lead into. But yes. I recently read about Mr Force input, what he said regarding SMODO.
Mr. Force wrote: its just a Plugin for 3DsMAX used with their Cams & Puppet. Only larger studios can afford 3DsMax @ 250$ monthly or 5700$ for the Lic. They would do better to offer it as a plugin for Blender so anyone can work with it
Sure. Value and just being a plugin would not be as effective as it may seem. I am thinking however the outcome of such experimentation four or five years from now. This can be a beginning of a snowflake turning into a big snowball one day.