During our live show this past Wednesday, a little controversy was stirred up. What was it all about? It was because Marc brought up the topic of virtual reality and stop motion. VR is an exciting new field that allows for immersive experiences and a new camera will change stop motion in the future. Perhaps Henry Selick will read this and have an "AHA" moment. Henry has always been forward thinking and this technology is something he and other animators may start to embrace.

The technology is Googles 6DoF Light Field VR camera. If you want to read about the new camera and how it works, this article explains quite a lot. If you want to see for yourself the results and you have an Oculus Rift or Vive, Steam has a free download to test it out over here.

In a nut shell, the still images allow for a user to see real physical objects in space before them. The viewer can also move side to side and up and down and see slightly around the objects, just as in real life without a VR headset. How is this technology different than say the consumer 180/360 degree QooCam? Those cameras allow only for slight head movements in 180 degree mode before the image is distorted. No side to side motion is allowed by the user as well.

Where will this new tech take us? Only time will tell, but we should definitely not be afraid to use these as a new advantage and pioneering way of telling stories through our art form.